In the Kingdom of Vardos, only one artisan from each caravan may present a gift to the Empress at the great annual Fair—a singular honor granted to the Traveler most admired and enriched by the journey.
Players take on the roles of skilled Travelers—artisans, healers, and performers—setting out across the wilds of Vardos toward the Empress’s Fair. Best suited for four players (but fully adaptable for three or five), the caravan must stop in a series of distant regions, each with its own needs and preferences.
Each round, Travelers forage for rare Resources, serve demanding Customers, and manage the Patience of their hosts. By crafting recipes, upgrading their abilities, and navigating tough decisions as a group, players shape both their own destiny and the route the caravan takes.
Beneath the cooperation lies a quiet rivalry: each Traveler seeks to earn the most coins before the journey’s end. When at least one Traveler has reached 50 coins, the Traveler with the most coins is chosen to present the Empress’s personal gift at the Fair… and wins the game.
David Moss has been telling stories his whole life — but Vardos: A Caravan Tale is the first one you can play at the table.With a background in creative writing, geography, and professional game design, David blends narrative depth with strategic gameplay. The world of Vardos grew from his fascination with trade routes, cultural exchange, and the resilience of travelers in a post-cataclysmic realm. Drawing from both medieval history and sci-fi fantasy, he set out to create a game where every choice feels like an adventure.David is committed to crafting rich, replayable experiences that bring friends together. Vardos: A Caravan Tale is only the first stop in a long journey through the world of Vardos.